Thread: Insane turrets
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Old 11-25-2003, 06:56 AM   #6 (permalink)
Phoib
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Join Date: Dec 2002
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For Zero Hour, you should use this code:

Code:
  Behavior = OverlordContain ModuleTag_OverlordContain
    Slots                 = 1
    DamagePercentToUnits  = 100%
    AllowInsideKindOf     = PORTABLE_STRUCTURE
    PassengersAllowedToFire = Yes
    PayloadTemplateName        = CarriedWeaponObject
    ExperienceSinkForRider = Yes ; I get the Exp for things my turret friend kills
  End
It's a copy and paste from the Avenger, but works. Problem is, I've only succeeded in getting this to work once. If someone would get it to work more times, then you hit the big jackpot (Directional armor, ships with a gazillion weapons, planes that can be shot to pieces etc)
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