BaseNormal=yes is the default. What's wrong with the Psy Tower is it LACKS BaseNormal=no.
Both the Brute's weapons use the generic InvisibleLow projectile, which is SubjectToElevation=yes, which means the weapon gets a range bonus for terrain elevation.
Here's an obscure one:
In AIMD.INI there's a trigger (I'm not too inclined to find it right now, lol) for the creation of Soviet dogs to guard the base, but it's set to be an Allied rather than a Soviet trigger, so therefore this trigger is never used.
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