You need to look at:
Object DragonTankFlameProjectile
Object FlamethrowerProjectileStream
in FactionUnit
For starters, if you want the flame projectile to go further you will need to increase its fuel lifetime from 350 milliseconds.The projectile stream and associated art is a bit tricky, Ive only had a bit of a go with it way back when I started.The problem with making the projectile shoot further, is that the flame art stops where it normally does, even though the projectile lands and explodes further away.You will have to edit the particle system stuff, which I havent really looked at much yet.
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