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Old 11-30-2003, 11:38 PM   #1 (permalink)
Vanguard
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Join Date: Jun 2003
Location: Texas
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Default How do I do an animation that is triggered by an upgrade?

Hey how would I make an upgrade that kills itself triger a deploy animation and then fire the ocl and then revert back to to the normal state?

In lamence terms how do I make it so the upgrade triggers the animation for laying the demo trap?
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