I think the JetAI works differently, and they can target on the move without a turret, as they can never stand still...Acceptable AimDelta effects the firing too, if you have say a delta of 30, you could shoot 15 degrees left or right of the barrel.But I guess if u keep it low then it might be ok and the plane will have to line itself up properly.To be honest, Ive never tried it, Ive been fiddling trying to make a satisfying carpet bomber - the a10s are next
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Originally Posted by The_Blind_One
It has been proven that if you want hte effect of like the a-10 that it dives down and shoots that is impossible and this game engine does not allow such actions it is only possible as a superweapon.
You cant make any buildable units at the airport and be able to do this.
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You sure can make em buildable at the airport, but because you are using the deliverpayloadAI u cant use the JetAI so they wont land or do a proper take off sequence.And once you deliver their payload they will fly off the screen.
If you have Zero Hour, take a look at the Battleships from the second US mission because their artillery shells land in a line, but I doubt whatever is doing it is supported in generals....