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Old 12-08-2003, 08:21 AM   #2 (permalink)
2312222
Senior Member
 
Join Date: Jul 2003
Location: Germany
Posts: 303
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Maybe this helps:

1. Create your model

2. Open up material editor (shortcut = m)

3. type in a name (not necessary but useful)

4. select "Pass 1"

5. select "Textures"

6. check "Stage 0 Texture"

7. click on "None" and select your texture file (note: TGA files need to be in 24 bit and uncompressed)

8. click "Assign Material to Selection"

9. click "Display"

It should work now. Hope that helped.
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