Maybe this helps:
1. Create your model
2. Open up material editor (shortcut = m)
3. type in a name (not necessary but useful)
4. select "Pass 1"
5. select "Textures"
6. check "Stage 0 Texture"
7. click on "None" and select your texture file (note: TGA files need to be in 24 bit and uncompressed)
8. click "Assign Material to Selection"
9. click "Display"
It should work now. Hope that helped.
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