Okay worth looking into, but using a makeinfantry anim as a death anim will also result in a neutral unit, i tried that before for a different unit.
I was hoping that a weapon caused makeinfantry would not be neutral (the infdeath ones aren't) but oh well.
It looks to me like a non-logic invisibility is the only way to go...
What's the point in there being an Invisible= flag in the game that causes an error? Some of the stupidest bugs are present in ra2, like the permanent cloak detection sensors - who thought that one up?
|