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Ideas for a new mods
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12-10-2003, 08:11 PM
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AntiNeo
Junior Member
Join Date: Dec 2003
Location: The Bowels of The Pentagon
Posts: 5
thats what i was thinking. as for the wepons, 1) the toxin general already has a toxin dude, 2) some of your ideas are pretty good, but kinda unrealistic. although that idea for commando's always being cloaked was part of my original plan
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