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Old 12-11-2003, 04:36 PM   #8 (permalink)
NoisyMonk
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If I understand the problem correctly, it doesn't matter how many parts you have. If your mech had 50 legs you could put them all on the same UVMap. Just ungroup everything and make your UVMap and then you can re-group them once the skin is attached. Hope that helps.
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