thanks for ur responses
ok i was playing AR2 and the units that were killed sometimes spawned wreckages of the vehicle.
so thats were the idea came from
the rubble idea is what i came up with but that would make the effects permanent. what if i made the rubble buildable but impassable........ is that possible... because usually ppl build the same buildings over the ones that were destroyed. in that case the idea would work to an extent.
or i could make a nuit that layes overlay like pavement. is that possible as well........... im not too familiar with the capabilities with the RA2 engine but these features that ill be talking bout are optional.......
also does ne one know how to make the firestorm weapon from TS.... i have a few ideas like making invunerable walls that shoot projectiles at flying objects and making no unit shoot over them.
but this is permanent. and also adding the force sheild for added defence for the firestorm generator.
neways ill post up some more ideas when i get some replies to what i can do with these....
thanks for all ur posts
