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Old 12-17-2003, 02:59 PM   #7 (permalink)
The_Blind_One
Senior Member
 
Join Date: Aug 2003
Posts: 337
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Hmmm why didn't you just use the same logic as normal gun bullets in Generals that the infantry fire in that system?

I mean just take the normal gunfire and make it red or if you want more effects just change the particle FX.

This would mean NO dumbprojectile behavior but dmg would be instant though.

But it's easyier to code less buggy and less laggy
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