View Single Post
Old 12-19-2003, 07:24 AM   #3 (permalink)
Pirosom
Junior Member
 
Join Date: Oct 2003
Location: UK
Posts: 15
Default Re: quick\easy question on upgrades

Quote:
Originally Posted by DeeZeL
the upgrading system is unavailable in ra2, i guess the only thing you can upgrade is the power plant in order to make it produce more power.
Not necessarily, so far I've haven't found a capturable/buildable structure that can't be upgraded in some form, although most are more trouble then their worth.

Quote:
Originally Posted by Psico
i have made the radar tower for the soviets able to be upgraded with a building that will allow the radar to become a spy sattelite, but i build the radar (it works) then build the upgrade and set it on the tower nothing happens?!
Off the top of my head, this sounds to me like you didn't include the tag:

PrerequisiteOverride=NARADR ;on your Spy Sat upgrade feature.

If the code I gave above doesn't work its because you are either missing or have an incorrect: PowersUpToLevel= in your upgrade, this tag is usually either one of these possibilities:

PowersUpToLevel=1 ; Personally I'd take this one.
PowersUpToLevel=-1 ; I'm pretty sure the above is more compatble with what you're after.
PowersUpToLevel=-2 ; you will probably have this if you copy/pasted from TS rules.md GAPOWRUP.

I'd prefer it if you posted youre rulesmd.ini entry's as I'm only guessing what code you have missed, and another thing, unless you have a new set of animations your upgraded building will appear the same as before.

Hope that helped.

I tried something similar, which had quite an attractive side effect....
Pirosom is offline   Reply With Quote