Right now I have a tank that has 1 turret and 2 barrels on it...the thing is, I want each barrel to have a different weapon on it so when you click for it to fire on a unit, it fires 2 completely different weapons.
Quote:
WeaponSet
Conditions = None
Weapon = PRIMARY 128mmgunG
Weapon = SECONDARY 75mmAPgunG
AutoChooseSources = PRIMARY FROM_SCRIPT FROM_AI ;NONE
AutoChooseSources = SECONDARY FROM_SCRIPT FROM_AI ;NONE
End
|
Thats the code phoib had me try...but it didn't work, only the primary fired.
-I don't want to have the weapon work like the overlords gattling...