Now it's done; I created an invisible building, that self-destruct itself n the second it is build, and it's death weapon have an animation that creates a soldier using the "mutate2" warhead, so that soldier is civilian; it's SHP is actually bullseye's shp; all his sequences reffers only to the first frame; so it will actually act like a building ( speed=0 )
And... It's possibile to build crates, in the same way, using again a self-destruct, invisible building, with "CrateBeneath=yes"
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