I put my voxel and HVA files in my RA2 diretory but nothing has taken effect. I thought you had to open up a bunch of files and stuff with Mix Editor and insert your files into the game's files. Here is what my ini looks like:
; Sports Car 2
[PIRANHA]
UIName=piranha
Name=piranha
Prerequisite=GAWEAP
Primary=M60E
Strength=100
Category=Transport
Armor=light
DeployTime=.022
TechLevel=1
Sight=8
PipScale=Passengers
Speed=8
CrateGoodie=no
AllowedToStartInMultiplayer=yes
Cost=500
Soylent=100
Points=20
ROT=5
Crusher=no
Turret=no
Passengers=1
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
VoiceSelect=GenCarSelect
VoiceMove=MCVMoveStart
VoiceAttack=
VoiceFeedback=
DieSound=GenVehicleDie
CrushSound=TankCrush
MaxDebris=3
DebrisTypes=TIRE
DebrisMaximums=6
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Normal
ThreatPosed=1 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
SpecialThreatValue=1
ZFudgeColumn=10
ZFudgeTunnel=13
ImmuneToRadiation=no
ImmuneToPsionics=no
Bombable=yes
Size=6
SizeLimit=6
Trainable=no
The name of the voxel is piranha.vxl and the HVA is piranha.hva. The unit is a car. Now why won't it work?
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