View Single Post
Old 01-18-2004, 05:41 PM   #3 (permalink)
Razyd
Senior Member
 
Join Date: May 2003
Posts: 120
Default

In the WeaponObjects.ini file fiddle with the

Quote:
Behavior = HeightDieUpdate ModuleTag_06
TargetHeight = 40.0
TargetHeightIncludesStructures = No
OnlyWhenMovingDown = Yes
SnapToGroundOnDeath = Yes
InitialDelay = 100 ; Can't explode in the first second so we don't explode on the pad
End
Module. It sets the height at which objects will explode, it's used mostly for bombs but it also works with missles.
Razyd is offline   Reply With Quote