The "immune to fire" thing is easy. All you have to do is make a new armour type in Armor.ini, and edit the stats for FLAME so it does 0% damage. Don't forget to set the other damage types to something similar to HumanArmor.
And the other thing, the swaying behaviour, is a bit harder. What you need to do really is give it a turret. But that would probably involve editing the model and I have no idea about that.
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