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Old 01-29-2004, 04:03 AM   #5 (permalink)
Flyby
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Join Date: Sep 2001
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In Gmax, go to the Utility panel and hit the W3D tool button.
You'll see each object has 2 properties : geometry and bones.
Uncheck the geometry and then export your model again.
The bones will no longer be concidered as geometry and will not showup as a mesh in the game
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