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Old 01-29-2004, 04:19 AM   #7 (permalink)
Mithril
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Join Date: Aug 2003
Location: UK
Posts: 704
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I have a general liking for the impossible.


Have you ever tested the DebugAI option in gamedata.ini? If so, you will have noticed that all unit movements are represented by a yellow line, even those issued by the human player.

There is a commandmap.ini which allows the configuration of new commandbutton commands, it is the commands that make the problem.

So we have a few leads to start with here.

The AI scripts will also be interesting to look into because they do give quite a lot of control over the game's commands.


But you can't say no yet!
They said that they can't break the sonic wall.
They did.

They said that you can't breathe under water.
An oxygen filtering gas allows you to just do that.


I believe there is nothing you can't do. Anything can be done if you put your mind to it. The concept of "initial effort followed by a period of incubation and rest" is probably the most effective strategy in problem solving.
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