the strafing run thing
I remembered reading 2 post around asking questions on how to do a strafing run weapon.
I just couldnt find the topics anymore so I'll post my suggestion here.
I think this should work:
1 - take the commanche rocketpod weapon
2 - edit the impact coordinated to form a double row (or single, whatever you want)
3 - now give it an invisible (model = NONE) tank shell and set weaponspeed (in the weapon.ini) to 1000 or so
4 - give that tankshell the impack FX of the A10 cannon weapon
5 - edit the DumbProjectileBehavior module(of the shell): cut everyting out except DetonateCallsKill = Yes
6 - set up the weapon with a clipsize 20 or so. with very short delaybetweenshots
7 - dont forget to give the bullet a damage radius big enough to do actual damage.
that should so it. I dont have time to make it and test it and everything ... the BattleTech mod is currently consuming all my time and I dont want to have seperate things going on in my files.
if you have any questions feel free to ask.
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