I did some tests with auto link and the ranger and burton.
At first glance the ranger seemed fine, I was really surprised.However upon closer inspection (by setting the min camera height in GameData) I noticed that a bunch of the shoulder vertices were bound to the head..If you play on low detail and never zoom in, then I guess you would never notice with the ranger.
Errors in Burtons arm and shoulder were easily noticeable in default view modes while he was firing.
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