the units created by SpawnBehavior will not follow the creator, while they will stand there untill you give them an order.
you may need to add following code into SpawnBehavior
SlavesHaveFreeWill = No
and add following codes into the created unit
Behavior = MobMemberSlavedUpdate ModuleTag_04
MustCatchUpRadius = 40
NoNeedToCatchUpRadius = 15
Squirrelliness = 0.05
CatchUpCrisisBailTime = 30; this is in calls to this update, not in frames
End
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