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Old 02-17-2004, 10:51 AM   #5 (permalink)
Kameiccillo
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Join Date: Apr 2003
Location: Australia
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Quote:
Originally Posted by coolfile
the units created by SpawnBehavior will not follow the creator, while they will stand there untill you give them an order.
you may need to add following code into SpawnBehavior
SlavesHaveFreeWill = No

and add following codes into the created unit
Behavior = MobMemberSlavedUpdate ModuleTag_04
MustCatchUpRadius = 40
NoNeedToCatchUpRadius = 15
Squirrelliness = 0.05
CatchUpCrisisBailTime = 30; this is in calls to this update, not in frames
End
You just missed the whole point, I DON'T WANT THEM TO BE LIKE ANGRY MOBS IN ANY WAY. This will make them IDENTICAL to angry mobs.
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