Quote:
Behavior = ProductionUpdate ModuleTag_10
QuantityModifier = ChinaInfantryRedguard 2
End
|
That's the code you're looking for.
Only problem is that you can only make it produce a certain amount of the SAME unit, not seperate units, if you want to produce 2 seperate units youre on your own.
oh yeah, and that code goes into the building where the red guard are going to be produced from (the chinese barracks in this case)