Yeah I know all those other things are more costly on performance, thats why I was wondering just simply boosting the poly count shouldnt be a problem with todays hardware.
I mean, they made generals to run on a GF2(although extrememly poorly in my view), and I know those things have nowhere near the polygon rendering power of todays video cards - I dont need a manufacturers quote to tell me that.
I used the GF4 Ti 4200 as an example because of its proliferation, and the fact that it is now superseded by cheap radeon cards.
50 000 polys on one object on screen eh? Thats not good =(
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