Theres also the terrain and civillian units on any given map; which take their share of polys and then start throwing around a lot of units. Say 100 infantry, a job lot of tanks and some fighter cover and things will start being tricky, drop a couple of nukes in there as well for fun. Also, not everyone will have newer cards of pc's.
But with that in mind i remember modding Homeworld and as the technology progressed they were able to steadily up the polygon count. The Babylon 5 mods were always my favorite and they were able to get in some complex poly counts with full use of alphas.
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