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Old 02-21-2004, 10:14 AM   #3 (permalink)
2312222
Senior Member
 
Join Date: Jul 2003
Location: Germany
Posts: 303
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No, that is not possible in my opinion.

You can however just make the turret not turnable and add a "AcceptableAimDelta" to the weapon you want that turret to fire. With that you can still make the turret not moveable but the weapon will still fire at some target within the aim delta's range.

cya HEXman
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