It acts as a normal tunnel when it is there.
And lets think back to a previous cnc game that has something that acts as a very temporary tunnel between places, yet it is only a one way deal. Hmm, anyone have any ideas what I am talking about?
I am trying to create that kind of thing in generals and the only thing closest to that is the sneak attack.
Now if some one could help me with it, I would be willing to distribute the code along with a model I am working on.
