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Old 02-20-2003, 12:34 PM   #5 (permalink)
ArgCmdr
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Join Date: Dec 2002
Location: Argentina
Posts: 608
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Thats in the tutorial:

Once this is done, go back to Final Alert 2. You will notice the building has not appeared or if it has, that whenever you try place the building, you will see a Power Plant. This is because the building list is re read after a new number is spotted so new entry nš one is assumed as copy of entry zero in the list. This however doesnt happen with units.
After this, place any building you will remember , and that hasnt been placed anywhere in the map before (say a Psychic Amplifier, or Sensor) where approximately you want to place the bunker.
Save the map
Close FA2
Open map in wordpad.
Search for the name of the section of the building you just placed, if you hadnt modded that structure, you will notice when using search feature that the string is inside a tag in [Structures] Now, delete that section name and change with the name of the section of the new structure you added.
Save
Open back in FA2.
Now you will see the building, placed aproximately where you wanted it, however its not fully shown, sometimes you see the shadows, if there are active anims you see the anims, but not the building image itself.
Now in order not to repeat all that procedure, you can clone the building in the map by clicking on the structire, pressing SHIFT and clicking somewhere else, then move the new structure as usual.
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