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Old 02-27-2004, 08:41 PM   #2 (permalink)
Mishkin
Senior Member
 
Join Date: Oct 2003
Location: Nevada, USA
Posts: 933
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You have to define the weaponbones kind of like this.

WeaponFireFXBone = PRIMARY Muzzle
WeaponRecoilBone = PRIMARY Barrel
WeaponMuzzleFlash = PRIMARY MuzzleFX
WeaponLaunchBone = PRIMARY Muzzle

You have to open up the model in gmax and look at these things.

If this is a laser weapon thou, you have to specify the bone in weapon.INI (look at the laser crusader)
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