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Old 02-28-2004, 04:01 AM   #28 (permalink)
coolfile
Senior Member
 
Join Date: Feb 2004
Location: China
Posts: 356
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1. ProjectileBoneFeedbackEnabledSlots = PRIMARY
2. In DefaultConditionState, WeaponLaunchBone = PRIMARY WeaponA
3. In the model, name the missiles as WeaponA01, WeaponA02... or their childs.
That is all. so simple and plain.
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