Animating self created models
Alright, Well I got textures working, and now I'm looking into animating. :tard: I made a basic tank model to work with, and its a replacement for the crusader tank.
-I changed the model like this:
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DefaultConditionState
Model = AVModTank
Turret = Turret
WeaponFireFXBone = PRIMARY TurretMS
WeaponRecoilBone = PRIMARY Barrel
WeaponMuzzleFlash = PRIMARY TurretFX
WeaponLaunchBone = PRIMARY TurretMS
=========
I can animate in GMAX, but how do I put the animations into the game? And which parts of the script do I have to change?
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