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Old 03-03-2004, 10:28 PM   #26 (permalink)
Pestilence
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Join Date: Jan 2004
Posts: 224
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I gues all i really need to do for some conditions i want to change, for example DEATH types, when an infantry get run over instead of using the normal death type and animation that it uses by default the slow death, maybe i could just create a new animation for it so the infantry gets nocked back and flat like you what would really happen, instead of getting pudhed aside and falling forward.
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