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Old 03-04-2004, 10:10 PM   #9 (permalink)
gdon
Junior Member
 
Join Date: Jan 2004
Posts: 4
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Quote:
Originally Posted by Ambershee
Just copy and modify the hijacker weapon to have the projectile and effects that you want. How could it not be so simple?
Turned out to be not that simple, but that is what I initially tried. Turns out that an object with PROJECTILE does not raise the collide event like a hijacker running into something does. Hijacker is not a weapon, but a collide event. Adding another KindOf, such as INFANTRY to a projectile object did not seem to work either.

But.. I figured it out another way! Thanks for the ideas and input.
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