There are 3 reasons I don't use the infantry method:
1. Don't want owners to be vulnerable to own mines.
2. Can't always drive over the top of them.
3. Too tricky to bother coding.
The only problems I now have with the unit/building/unit method are:
1. Unit (and land mine) starts with 'pointless' veterancy.
2. Health (and upgrades) reset on each land mine deployed.
3. I would like hovering units not to set the mines off but this can't be done.
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