You should create a spawned version of your mig & add this to it. Atleast I think that's the problem
Code:
Behavior = TransportContain ModuleTag_08
Slots = 100
ScatterNearbyOnExit = No
OrientLikeContainerOnExit = Yes
KeepContainerVelocityOnExit = Yes
ExitPitchRate = 30
ExitBone = WeaponA
AllowInsideKindOf = PROJECTILE
DoorOpenTime = 0
NumberOfExitPaths = 0
DestroyRidersWhoAreNotFreeToExit = Yes
End