Well, you're going to need it! Like Pestilence said, import the current shell, reapply the skin (if it has a skin!), change the size/shape, export it to a differant W3D name, the make a new entry in WeaponObjects.ini (or any INI really), and finally, make the change in Weapons.ini so the weapon fires your new projectile. Complicated, huh? :lol:
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