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Old 05-18-2004, 03:54 AM   #6 (permalink)
Kelso
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You can have as many skin files as you want to a mesh. When you go to skin it, break it up into different parts before applying the UVW Unwrap modifier. Then you can apply it to each part seperately. The reason you didn't see a difference when you loaded it into RenX is because after the skins are done the pieces can be re-attached and they will retain their UVW information
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