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Old 05-20-2004, 03:49 PM   #18 (permalink)
killakanz
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Join Date: Apr 2003
Location: England
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Well, the quickest way, as everyone says, is to do them seperatly.
Detach a bit from the rest of the model and give it it's texture, if u decide to re-attach it again, when the attach options dialog appears chose the 'Match Materal to Material IDs' (middle) option, this will combine both textures into 1 Multi Sub Object material.
If you chose the other options you will just end up with 1 texture on both objects.

EDIT= oh yea, and dont weld the vertecies after re-attaching, that'll just screw it right up.
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