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Old 05-21-2004, 07:00 PM   #1 (permalink)
Hostile
Senior Member
 
Join Date: Feb 2004
Posts: 872
Default Adding Prop tower as an object upgrade?

I'm ready to change a structure with a prop function to one that gets it after an object upgrade. This is new territory and it seems harder than I thought. I looked at the prop code and it either exists or it doesn't. The upgrade in the code only changes the existing prop tower not add it.

Behavior = PropagandaTowerBehavior ModuleTag_30
Radius = 125.0
DelayBetweenUpdates = 3000 ; in milliseconds
HealPercentEachSecond = 4% ; get this % of max health every second
PulseFX = FX_IsraelSettlementPulse ;plays as often as DelayBetweenUpdates
UpgradeRequired = Upgrade_ChinaSubliminalMessaging
UpgradedHealPercentEachSecond = 4% ; get this % of max health every second
UpgradedPulseFX = FX_PropagandaTowerSubliminalPulse ;plays as often as DelayBetweenUpdates
End

I don't see any triggered_by listing in Deezires module listing to accomodate this. Any clues?
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