i started to mess around with the .tga files in world builder and i am getting close to making almost the same kind of texture as it was in the orignal link to the past, just plain ol green grass and yellowish-brown sand , no major detail as i would like this to have a feeling close to the original zelda
smurfbizkit what you said about the units, i guess you could say heroes, those would be the seven sages, i guess what you said about the upgrades would be a good idea, have each of them start of as normal units, once they become a vetran they can choose one of 5 upgrades, heoic one of the 4 remaining and when they are elite just 1 of the three remaining
for the unit types, ( i should have been more specific ) have the evil power (ganon) have 5 unit types, stalfos,wizrobes,lizalfos,hinox and moblins the good guys have 4 unit types plus the heroes, archer, knights, mounted knights and chain and ball
i guess for buildings we could have a castle with four upgrades, each new building is an upgrade, stables archery barrcaks and mill, the soucre of income would be to harvest lumber i guess we should also try to make a way to put a limit on the number of unit you could make, would that be a bad idea, have no more than 50 units at a time
i guess we should also make two campaigns, ganon and the house of hyrule
and as for bosses we could have 7, ganon, the three wandering bosses and the three in the dungeons
well i am really getting serious about this so would anyone want to help, a contribution of even one model would be 5% of all the models hehehe
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