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Old 05-25-2004, 02:39 PM   #4 (permalink)
CodeCat
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Join Date: May 2003
Location: Eindhoven, Netherlands
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Another tip:

-Adding force-move-

The force move function, like in the other C&Cs, was originally on the ALT key. But EA decided to remove it in favour of the waypoint function. To add it again, open CommandMap.ini (located in Data/English) and go to the BEGIN_FORCEMOVE and END_FORCEMOVE commands. Just remove the semicolons from the lines, but don't forget to assign BEGIN_WAYPOINTS and END_WAYPOINTS (right below the force move) to a different key. Try using KEY_Z, that's what they used in Red Alert 2 aswell.

BTW, the Z key is also used on BEGIN_PATH_BUILD and END_PATH_BUILD, but is commented out. So does anyone know the difference between PATH_BUILD and WAYPOINTS?
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