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Old 05-25-2004, 03:26 PM   #6 (permalink)
CodeCat
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Ah yes, so you would have 2 different kinds of waypoints: general waypoints (you place them and then tell units to follow them, like in TS) and unit-specific waypoints (like in RA2, each unit has its own waypoint). The only question would be: which is which?
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