Immoman you're right the 2-weaponssystem doesn't work properly, because the unit tries to use both weapons simultaneously at close range. :|
I don't know how to make it work. Maybe Deezire knows how..?
I also encountered another problem. I changed the quadcannon into a flakcannon, gave it projectile and a smokey ProjectileDetonationFX and a scatterradius. However,the flakweaponair won't work if you add scatterradius. The targetunit doesn't get hit at all and the ProjectileDetonationFX won't appear in the air. Does anyone know how to solve this?
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