The code is right. I'm using it in my mod and it works perfectly ... here it is again:
ConditionState = NONE
Model = CVCDTPLN
End
ConditionState = REALLYDAMAGED
Model = CVCDTPLN_d
End
ConditionState = MOVING
Model = CVCDTPLNm
Animation = CVCDTPLNm.CVCDTPLNm
AnimationMode = LOOP
WeaponLaunchBone = PRIMARY MISSILE01
WeaponHideShowBone = PRIMARY MISSILE01
End
ConditionState = REALLYDAMAGED MOVING
Model = CVCDTPLNm_d
Animation = CVCDTPLNm_d.CVCDTPLNm_d
AnimationMode = LOOP
WeaponLaunchBone = PRIMARY MISSILE01
WeaponHideShowBone = PRIMARY MISSILE01
End
ConditionState = RUBBLE
Model = CVCDTPLN_D
End
This shouldn't crash your game. If anything, your cropduster wouldn't appear (invisible) or wouldn't have animations. It must be something else.
- Colton
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