Spawned objects problem
I'm having a problem with my spawned objects targeting enemies and firing without manually using force fire.
The set up i have is a main base defense that when built spawns 5 smaller base defense weapons at designated spawn points.
All the models show up perfectly but only the main base defense structure targets and fires at enemy units, the 5 smaller base defense structures do nothing but sit there never firing unless i use force fire.
Heres the "kind of" on the spawned objects
KindOf = PRELOAD STRUCTURE IMMOBILE SELECTABLE CAN_ATTACK ATTACK_NEEDS_LINE_OF_SIGHT FS_TECHNOLOGY POWERED FS_BASE_DEFENSE IMMUNE_TO_CAPTURE ;NO_COLLIDE ;Lorenzen disables
and i'm using
AutoAcquireEnemiesWhenIdle = Yes
MoodAttackCheckRate = 250
End
Any suggestions?
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