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Old 06-07-2004, 02:31 AM   #4 (permalink)
Pestilence
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Join Date: Jan 2004
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Kelso's solutions sounds more for problem #2.
for problem #1 in the material editor, Shader tab teh blend mode whould be Alpha Blend. and your Skin texture needs to have an Alpha channel with black marking transparent areas.

sounds like right now your using Add in the blend mode. that would be why the brown bars are also semi transparent, there being added to the background.
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