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Old 06-07-2004, 05:49 AM   #6 (permalink)
Flyby
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Join Date: Sep 2001
Posts: 734
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I see a lot of people wrestling with in-game scaling problems because they do not use a system when they start modeling:

Here's my system :

- obtaining a uniform scaling:
- Customize -> Preference -> General -> System Unit Scale 1 Unit = 1 feet
- Customize -> Unit setup -> Generic Units
use the metric values of the real model in cm
then make the object at 1/20 scale



To find out the dimentions of a unit/object in GMAX :

- select the object
- rightclick and choose "properties"
- at the top you'll find info about the dimentions and face count

In 3dsmax, you can use the "Measure" utility
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