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Old 06-08-2004, 09:42 AM   #4 (permalink)
Blade
Senior Member
 
Join Date: Dec 2002
Location: Earth
Posts: 343
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You'll have problems capturing the nuke silo, it is set so as not to be capturable in game. Better to use the change house triggers on the civilian buildings just after the map starts to assign them to <Player@X> (where X is A-H and corresponds to the player at waypoint 0-7 respectively). No need to capture then, the buildings will become part of that houses stuff straight away.
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