Thread: 3 problems
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Old 06-08-2004, 07:28 PM   #3 (permalink)
kurairyu
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Join Date: Nov 2003
Posts: 86
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TryToFollowTarget = No

in trying to make it so things are capable of missing, i found this makes anti air missiles incapible of hitting a moveing object. to get around it, and give a random effect, i created two vertions of the missle, one capable of following, and one not, and then used the system for build variants the technical uses. this way, sometimes they hit, sometimes they dont.
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